Have a look over to the left of the thumbnails. This time, the old clip will continue playing and the new clip will be mixed with it. Now try clicking a clip from a different layer. You will see that, at the start of the next bar, the output will change to play the new clip. Try clicking another thumbnail on the same layer as the one that is already playing. Playing one clip is all very well but mixing clips together is where the fun really starts.Įach of the horizontal rows of clips is a separate layer. You can resynchronise it by clicking the clip thumbnail again - it will start again at the start of the next bar. Note that messing with the clip like this will mean that it is no longer synchronised with the BPM - the tempo will be right but it will be out of phase. You can also grab the moving blue wedge directly to scratch the clip - wikka wikka wah! You can use the Forwards, Backwards and Pause icons to start and stop the clip. The Transport section of this tab is the bit we are interested in for now. You can take control of the clip that is playing by clicking the Clip tab. You should now see the clip playing in the output window on the left and hear the audio of the clip. Don't worry, if you want to launch clips instantly, you can set them up to do that.īut first things first. Note that these clips are set up to be synchronised to the BPM (Beats Per Minute) setting, so the clip may not start playing instantly - it will wait for the start of the next bar. Go ahead and click one of the thumbnails now. Trigger Clipsīelow the menu bar, you should see a set of horizontal rows that each have some controls on the left and a set of thumbnails. A composition is what we call a complete Resolume setup - each composition can include sets of clips, preprogrammed effects and all other settings that you need for a performance. ![]() It may look complicated at first but don't worry - it will soon all make sense.Ī new Resolume install comes with an example composition. gpu decoding for prores wil make a nice addition here for sure, if that'll bring it on-par with dxv however only time will tell.Right! You've got Resolume installed so let's jump in and see what it can do, shall we? You'd be happy to hear though that in the mean time the new Vulkan/Metal graphics engine we've been working on already has some great improvements for prores and the likes. Nevertheless, if in the end it can run a couple 4k streams in a hot environment or while the sun is hitting the laptop then being able to use 4k on a macbook would be a nice to have. For now it sounds like an effort to get some pretty numbers to show so that the customers think they're buying something performant. However, since they cut the test after 1 minute, we don't know how it'll perform in environments where software runs for a couple of hours like resolume does. It would be interesting to see if that improved cooling can keep up when combined with the lower power usage. Where do you see 30? When i look at their site it mentions 20? It's on a 5300,- laptop and at 29.97fps for 1 minute. And, having that unified control interface for all of them is just the bees knees. But, those slices will be played on little computers in-sync for multiscreen TV walls, rather than being played out of Resolume. The M1 Max will be useful for creating and rendering out large compositions (23,040 x 2160, for example) and rendering out 3840x2160 slices. ![]() ![]() I don't need a big beefy computer anymore for playback. You should either find a workaround or some other piece of software that can do what you want." "One Tip: In general when someone sais you should 'wait' for the issue number to pop up in the release notes, you shouldn't actually wait for us until we've solved it. ![]() I basically just obeyed what Menno, one of the Resolume developers, told users to do here: And, the software provides a unified interface for all of them. I, too, am curious how the M1 Max performs in Resolume as well, but as stated previously, I am using different software now for this, that uses many many little computers for multi-screen outputs, rather than one big beefy computer for that. Seems consistent with the performance loss associated with using Rosetta 2. In Resolume, on an M1 (original), I can play (3) 3840x2160p30 clips layered, without dropping frames. In Final Cut Pro, on an M1 (original), I can play (4) 3840x2160p30 clips layered, without dropping frames. I wanted to take a moment and answer your question, Arvol.
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